Sometimes, taking down a build is nearly as fun as putting it up.
It’s the beauty of our world – nothing has to remain the same all the time. Everything can change, and sometimes the best things are only around for a very short while.
The region Tableau is a great example of this. Every time they change, they add to the story of Tableau. It started out as a tropical island. A volcano destroyed it and it became a nice desert town, sort of like Scottsdale, Arizona, in the U.S. Upscale shops and adobe colored buildings on a hill. Aliens invaded and destroyed it again. It was reborn as a New Orleans-styled bayou with a hidden club underneath. Hamsters ate that one (no really!). A fairy island in the sky replaced it. Zombies came, then fire and dinosaurs. A Midwestern-U.S. town came in. A storm blew that away. Another island, this time with a European style, arrived on the Grid. Something happened. Now it’s back to being a desert town, but has elements of all the previous incarnations, if you know where to look, including the destructive elements. I wonder if the giant bomb in the middle of the square will blast the current one apart…
I take some consideration into how my short-term builds will come down when it’s time to clean up. The Auditorium presented a fun challenge, as I couldn’t just set everything temp and physical. That’s not how trees and flowers work (well, technically they are objects, just like anything else, but…). I had to methodically remove them.
But in the end, the land was cleared and returned to its original state (aside from the land texture itself).
I did spend a number of hours, slowly removing sections, just as if I were tending a first life garden. It is definitely more interesting than simply deleting a build all at once, and can give a good sense of how things were put together in the first place. In the course of doing so, I discovered some stuff I forgot to link in (oops) and a flower I hadn’t remembered planting (haha!).
It was a good place, while it lasted. 🙂
This method is still really fun, though: